Commander Upgrades - Raynor
Lv. 1 Rapid Recruitment
Raynor trains combat units and builds Barracks, Factory, Starport 100% faster. Factory and Starport no longer need gas cost when being built. And mechanical units cost 20% less gas. Stimpack grants increased bonuses, costs less life, and does not require research. Can summon Hyperion from the top panel.
Lv. 2 Nano-Projectors
Increases Medic and Medivac heal range from 2 to 4 and enhances medic's healing. Medivac heals units without draining energy. Increases harvesting gas by 25%.
Lv. 3 Infantry Upgrade Cache
Unlocks the following upgrades at the Barracks Tech Lab:
* Increase Marines' attack damage by 1.
* Increase Firebats' life from 100 to 200 and armor from 1 to 3.
* Enable Medics to use Stimpacks that increases movement and energy regeneration speeds for a while.
Lv. 4 New Unit: Raven
Air support unit. Can use Auto Turret, Interference Matrix, and Anti-Armor Missile. Built at the Starport
Can attack ground and air units
Detector
Lv. 5 Factory Upgrade Cache
Unlocks the following upgrades at the Factory Tech Lab:
* Increase the blast and trigger radius of the Vulture's Spider Mine by 33% and increase sight of the Vulture's Spider Mine by 100%.
* Reduce Siege Tanks' transformation time and increase their armor in Siege Mode from 1 to 3.
* Enable Warhounds to use Haywire Missiles dealing bonus damage to air units.
Lv. 6 Fortified
Increases structures' armor by 1 and upgrades Bunkers and Missile Turrets:
* Equips Bunkers with automated turrets that attack ground and air units. Increases the life of Bunkers from 400 to 600.
* Increases Missile Turrets' armor by 1 and Missile Turrets' life by 100. Increases range of Missile Turrets by 1.
Lv. 7 Orbital Reinforcement
Barracks, Factory, and Starport units are delivered directly to the structure's Rally Point. And allows SCVs to instantly deploy Supply Depots from orbit.
Lv. 8 Armory Upgrade Cache
Unlocks the following upgrades at the Armory:
* Allow vehicles and ships to automatically heal themeselves over time.
* Allow all vehicles and ships to increase their movement and attack speeds for 15 seconds.
Lv. 9 Hyperion: Advanced Targeting System
Increases the damage dealt by friendly units near the Hyperion by 2. Call down the Hyperion from the top panel.
Lv. 10 Starport Upgrade Cache
Unlocks the following upgrades at the Starport Tech Lab:
* Upgrade the Banshee's attacks to fire multiple missiles in a straight line.
* Upgrade the Viking's missiles attacks to deal area damage.
Lv. 11 Tech Reactors
Combines Tech Labs and Reactors into a single add-on which contains upgrades for units while also allowing two units to be built simultaneously.
Lv. 12 Vanadium Plating
Armor upgrades at the Armory and Engineering Bay increase the life of affected units in addition to increasing their armor.
Lv. 13 New Unit: Battlecruiser
Powerful warship. Can use Yamato Cannon and Tactical Jump. Built at the Starport.
Can attack ground and air units
Lv. 14 Fusion Core Upgrade Cache
Unlocks the following upgrades at the Fusion Core:
* Decreases the cooldown of Yamato Cannon by 25%.
* Reduces maximum of incoming damage to Hyperion by 20.
* Hyperion grants 20% damage reduction to nearby friendly units.
Lv. 15 Mercenary Munitions
Increases the attack speed of Raynor's combat units by 15%. Decreases cooldown of the top panel abilities by 15%.
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